Twelve-year-old Jack Boyd knows that dementia is an incurable disease—he’s done his research–but that doesn’t make losing his grandmother any easier. To make matters worse, her brain has been reverting back to a series of children’s fables as if they were real. She’s crazy—it’s as simple as that. Yet when a strange girl begins appearing in the community garden of Gran’s old folks home, and then disappears each time without a trace, he begins to wonder if there isn’t more to the stories.
Jack can’t ignore the signs as they begin popping up here and there around the nursing home, all of which seem to emanate from the garden–especially the overly tall tool shed that doesn’t quite fit in with the rest of the décor. Nor can he simply turn a blind eye when single playing cards begin showing up in the hallways of the facilities–most often, the queen of clubs.